The Crucial Importance of Feedback in Digital Products
How positive reinforcements can make a huge change in user engagement.
6 Books Every Game and Product Designer Should Read
6 must-read books that will inspire you make games and products better.
5 Mistakes I’ve Made as a Game Designer
5 Game design mistakes I used to make as a young designer in a small startup company.
The Era of Fun-Centric Products
Limit user’s choice, eliminate features, make it stupid easy to use. Welcome to the era of fun-centric products.
The 3 Step Plan To Marrying Your Users
What is the secret sauce that all marriage material apps have in common?
Inspirational, butt ugly, money-making games
Game productions of sole developers topped ridiculously rich game franchises. This is the gaming DIY punk rock scene.
5 Proven Ways to Increase User Retention
User retention is one of the most important performance metrics. Make sure you do it right.
King Goes Viral By Using Friendly Bots
King's "fake friends" will convince you to share your data, if you just let them in.
Blossom Blast Saga’s formula of hooking users. Part 1: Onboarding.
What can we learn from the new game by the company who re-defined casual games?
The Complete Guide To Classroom Gamification
How to tackle the biggest challenges in classroom gamification today.