Workshop: Game Thinking for UX and Product Designers
In this 4-hour workshop, you will gain a new way of thinking about the digital products you build. We will discuss and get our hands on the essentials of game design, and learn how to apply them to the products of your company.
You will learn
- The building blocks of digital games and how to apply them to non-digital products
- A dash of player’s psychology: Player types, different rewards, motivation.
- The essentials of meta-game and core game loop
- The Game Designer’s starter kit
Workshop: Game Thinking for Education
A 4-hour workshop focusing on game design principles for education. We will discuss and practice various motivation theories and learn how to apply them to your users.
You will learn
- The building blocks of digital games and how to apply them to non-digital products
- Behaviorism, STD theory, and how to apply them in your products
- How to onboard learners and keep them motivated
- 4 types of learners and how to reward them